Project Categories

We have to organize them *somehow*

When a Game Dev Studio creates a game a project category is specified:

In the "8-Bit" era only two categories are available, but going forward there will be more options:

  • Solo (1 developer)

  • Small (1-3 team members)

  • Medium (unlocked in the future)

  • Large (unlocked in the 16-Bit era)

  • AAA (unlocked in the Modern era)

  • Indie (unlocked in the Modern era)

  • Web3 (unlocked in the Web3 era)

The project category impacts the size of the team that is allowed to work on the specific project. In a "Solo" project only one team member can be assigned. In a "Small" project up to 3 team members can be selected.

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