> For the complete documentation index, see [llms.txt](https://rulebook.riseofthepixels.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://rulebook.riseofthepixels.com/gameplay/training.md).

# Training

Keeping your workers’ skills aligned with your vision and the needs of the market is a hallmark of any great studio head. Worker Training does two key things for you:

* Change the Traits of your NFTs
* Chance for a higher Tier of Trait
* Accumulate XP

The Training Center can be found on the left navigation of the main game. Inside, there are six classrooms—one for each Trait Domain. There are a limited number of seats in each classroom, so you may end up having to wait for someone to finish.

<figure><img src="/files/0jLqg14QupRVh2SE1bBv" alt=""><figcaption></figcaption></figure>

When you send an NFT to training, you will select an eligible Trait to be removed, pay the cost in $PXL, and wait for the Training to conclude. A random new Trait from the chosen domain will be assigned to the NFT at the end. It is possible to roll a better Tier of Trait through this action, but this is a fairly rare occurrence.

In the future, we will consider outcomes other than random Trait assignment for more control and strategizing.<br>

Training costs will vary based on the Domain type and the Worker NFT’s salary (PXL/hour).

<figure><img src="/files/qyIswWsOdwFsWWEVnDti" alt=""><figcaption></figcaption></figure>

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